I hate how you need to create a whole new library just to save a single material if you want to share it with a friend. There is Siger, which are good, but they are a gazillion variations of pretty few base materials.I agree with everything you said! Would be ideal for my needs, a brand new material editor made from Chaos, optimized for V-Ray, where you can see the materials you create with nicer previews compared to the one from max, and specially a better library management. Companies like Evermotion makes everything from material, textures to complete scenes, but when it comes to materials it is up to sites like, which are of very varying quality. What I find surprising is that there isn't more of a market for the actual materials. Project Manager is very capable but somewhat lacking in documentation. ), so it should always be used instead of 3ds Max native materials. It is optimized to work with all other aspects of V-Ray (lights, GI, sampling, etc. 80 of the time it is all you need to create realistic results that also render quite fast. There are a number of alternatives that are popping up such as Project Manager, Connecter, and I think iToo has something too or I may be mixing them up with someone else. V-Ray Materials are the main workhorses for creating shaders in V-Ray.
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